[gd_scene load_steps=4 format=3 uid="uid://ba3ccygq71j1s"]

[ext_resource type="PackedScene" uid="uid://bjklryfly3se6" path="res://Assets/AK47.fbx" id="1_c4sl6"]

[sub_resource type="Animation" id="Animation_t6qnv"]
resource_name = "new_animation"
length = 2.0
loop_mode = 1
tracks/0/type = "position_3d"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("RootNode/AKMag")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = PackedFloat32Array(0, 1, 0, 0, 0, 1, 1, 0, -1.478, 0, 2, 1, 0, 0, 0)

[sub_resource type="AnimationLibrary" id="AnimationLibrary_ba8qp"]
_data = {
"new_animation": SubResource("Animation_t6qnv")
}

[node name="reloadinggun" instance=ExtResource("1_c4sl6")]

[node name="AKMag" parent="RootNode" index="0"]
transform = Transform3D(28.4872, -4.64115e-06, 0, 0, 0, 28.4872, -4.64115e-06, -28.4872, 0, 0, -0.295098, 0)

[node name="AnimationPlayer" type="AnimationPlayer" parent="." index="1"]
libraries = {
"": SubResource("AnimationLibrary_ba8qp")
}
autoplay = "new_animation"
